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"stronger helmets means more concussions."

Good observation, bad conclusion. The solution is not mushier or poorer protection, but something very much along the lines of "you get one helmet per game and thats it". Made outta styrofoam or something.

Look, here's the big startup lesson. Say you've got a generic engineering challenge. Look at other industries. In the 50s they made car chassis that were so strong they could survive a 50 mph crash and look pretty much drivable afterward. Of course the passengers were dead jelly. Solution? Crumple zones, crush zones... Do the same with helmets. When that styrofoam cheesehead helmet is crushed or breaks off, you're done for the day. And everyone else has the same limitation, so hold back a little, else you get kicked out by everyone else, ok?



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