If you plot concussions over helmet size you'll see the problem. Bigger/stronger helmets means more concussions. Its fairly obvious, go back to leather helmets or some softer material and players will lead with their head less. Which will mean lesser concussions. I am not saying they should play with leatherhelmets but the bigger harder plastic helmets make no sense. players just become projectiles using their heads as weapons. The helmet should be a silicon jelly ish type of material.
Leading with the _crown_ of the helmet will get you a 15 yard penalty. The second infraction should get you ejected from the game. Leading with the front of the helmet (e.g. planting your facemask in the opponent's chest) is still perfectly legal.
If I recall correctly, this rule ("spearing") was introduced to avoid _neck_ injury, as leading with the crown of the helmet puts an incredible amount of strain on the vertebrae in the neck.
Good observation, bad conclusion. The solution is not mushier or poorer protection, but something very much along the lines of "you get one helmet per game and thats it". Made outta styrofoam or something.
Look, here's the big startup lesson. Say you've got a generic engineering challenge. Look at other industries. In the 50s they made car chassis that were so strong they could survive a 50 mph crash and look pretty much drivable afterward. Of course the passengers were dead jelly. Solution? Crumple zones, crush zones... Do the same with helmets. When that styrofoam cheesehead helmet is crushed or breaks off, you're done for the day. And everyone else has the same limitation, so hold back a little, else you get kicked out by everyone else, ok?