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In my opinion this kind of thought is what happens when you refuse to consider things structurally. The reason for the elimination of humans in these models is to drive down labor costs. Humans are expensive to pay, they get sick, they steal things sometimes, they don't always come to work, they need silly things like buildings to work in, close to where they live. Perhaps a mundane point to Mr. Byrne, but with all due respect it's much more salient than "coders are nerds who hate social interaction".


If humans are just inefficient then we should just get rid of all of them no? Or perhaps just keep the smart, efficient ones with good credit scores.


For jobs in which we are very inefficient (compared to machines) we are being replaced, it's not a question of should or shouldn't.

Maybe we should reconsider some regulations so we can keep the jobs for which we are still competitive. I mean that, while some requirements are unavoidable, others are a product of regulation, specifically of regulation that was created in an age with very different circumstances.


IMO both are true:

(1) Business wants less costs. (2) Introvert engineer subconsciously model their tech products after their lack of desire for human interaction.

One doesn't exclude the other. I've witnessed both, numerous times, during my career.




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