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This is such a good analogy. Awereness about social media shluld be like awereness about junk food you consume.

Is it wrong?


inflammatory misleading data to incite racist behavior on people too economically or socially oppressed by their own peers to have funcional analytical capabilities. so, yeah.


Not just that, they had specific renderer backends, one for GeForce, one for GeForce3, one for Radeon 8500 that they had to cut out as they used proprietary information or code perhaps.


Correction, I didnt remember correctly as those are actually there in the code release, here is the r200 (radeon 8500) renderer specific code:

https://github.com/id-Software/DOOM-3/blob/master/neo/render...


Aren't registers fixed by x86_64, while cache is a CPU hardware specific thing (e.g.: newer cpus have more cache than older ones, bit register count is fixed 8 on x86 and 16 on x86_64)?

So I think the compiler can work with registers at compile time but cant work with an unknown structure of cache


No, the full R1 model is ~650GB. There are quantized version that quantize it down to ~150GB.

What you can run locally are the distilled models, that is actually LLama and Qwen weights further trained on R1's output


I dont think they rent gpus for $5million because its cool and want to show the world...


Note: you are probably running a distilled version of R1, which is actually LLama or Qwen further trained on the input/output of R1.

The full R1 is huge (~700GB), altough there are still quantized versions, the smallest one is around 150gb (1.58bit)


Oh, that's interesting. I didn't know that the ollama version wasn't the whole thing.


ollama deepseek-r1:671b is


Also without the "attention is all you need" paper from google


I think some state is also being given (or if its not, it could be given) to the network, like 3d world position/orientation of the player, that could help the neural network anchor the player in the world.


Reminds me of the 3D file browser user interface in Jurassic Park, which was an actual application. Looks cool but its not good to use (I mean the 3d file browser, not this software galaxies, which i found quite good).

3D interfaces rarely plan out, wonder if something like a vision pro or quest could make a 3D user interface work better than a 2D counterpart.



IIRC it was an SGI application - very cool but not terribly practical!


To be fair, it was all new back then and people were playing with ideas, so a 3d file browser seemed like a cool idea. A bit like the metal roller on the Paris Metro ticket machines https://www.youtube.com/watch?app=desktop&v=9SjBfRA3YzA


The discoverability on those things is definitely lacking. I think it took us five or so broken touch-screens before my wife noticed that you could use that to select menu options instead! I guess once you know it's fine though? Feels a bit dated compared to the typical touch & go card payments elsewhere in Europe now though.


I couldn't work it out for a good while, because it's the most unintuitive UI I have found on reasonably recent ticket machines. Once you know how to use it, it's ok.

ProTip: if you travel from London on a train, the buffet sells Paris Metro tickets.


Looks like it's "File System Navigator" or fsn (fusion)

https://web.archive.org/web/20160416092919/https://en.wikipe...

Since removed, but still mentioned here:

https://en.wikipedia.org/wiki/Graphical_user_interface#In_sc...


Can be seen here (@8.02): https://www.youtube.com/watch?v=1PP--lVTPCQ&t=482s

(A $36,000 Graphical Workstation from 1993 | SGI Indigo 2)


Yes, it was a SGI application. Probably used in the movie Hackers.

There was also a Doom file manager where you'd use BFG to nuke a directory. I only found one for Doom 3 but this also existed with original Doom. Nowadays, BFG is only used to nuke git repos.


Doom process managers where a thing for a while too, 20 years ago. Using the BFG on a crowded room of processes usually resulted in a system crash. Hunting down a stuck program and shooting it in E1M1 was pretty neat though. Your comment reminded me of playing with this in MacOS X a long time ago.

> https://www.cs.unm.edu/~dlchao/flake/doom/chi/chi.html


There was a bunch of "demo" applications bundled in Irix, some more some less useful, that were used to showcase the capabilities of the systems. File System Navigator was, afaik, one of them (similarly there was bundled "dogfight", a networked flight simulator game).


There's also Doom as an Interface for Process Management https://www.cs.unm.edu/~dlchao/flake/doom/chi/chi.html


In VR, there was a wave of that kind of thing (3D productivity apps, file browsers etc.) None really took off though as far as I can tell.


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