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It’s important to remember this community is under the umbrella of a massive venture capital firm.


The best analogy of zk-proofs I've heard is to suppose you have found Waldo in "Where's Waldo," and want to prove that you have done this without revealing the location.

You could take a piece of paper (much larger than the picture/book), and cut out a waldo-shaped hole it and position the paper such that he is shown in the hole. Then, when you show it to the challenger, they know that you have found him without you revealing where he is.


It took me a minute to fully get this, so I'm adding this so it's a bit more obvious for anyone else: the piece of paper is much larger than the picture/book so that it can hide the book's relative position underneath it.


Unfortunately that completely defeats the idea of the proof.

Here's an alternative procedure:

1. Get a very large sheet of paper, and cut a Waldo-shaped hole in it.

2. Get some more paper, and paint a picture of Waldo on it.

3. Paste your image of Waldo on the back of the paper you prepared in step 1.

4. Place this composite over a Where's Waldo book.

5. You've found Waldo!

If you can't tell where the book is, there is no evidence that the image of Waldo is part of the book.


if you can tell where the book is, it's not zero-knowledge anymore...

see my other comments -- the idea is that in each round you should be able to verify the construction (there's a Waldo-sized hole and the correct book and page when the pieces are separated) or the proposed solution (Waldo through the hole) but never the offset of the book and hole (because then you can deduce where Waldo is).

a cheating prover (utilizing your strategy, or just Waldo from a different book or whatever) would try to guess which one you will want but only has probability 1/2 of succeeding. through iteration the verifier can be exponentially increasingly confident that the prover knows where Waldo is.


But it's a simplification: One iteration is enough to detect lying.

In a real ZK proof the probability of the prover lying reduces after each iteration but never reached 0.


there is a probabilistic interactive component. this protocol allows the prover to fake it by just using a book where they know where Waldo is. in each iteration you choose whether to confirm it's the original book and page under the paper or see Waldo (but not both). a cheating prover has p = .5 of fooling a verifier.

but your concern is invalid to begin with. nothing in the definition of a zkp requires them to be multi-round interactive. there exist non-interactive zkp.


How do I know if it is the original "Where's Waldo" under the paper?


in each iteration you choose whether to confirm it's the original book and page under the paper or see waldo


I think that conveys what a zero knowledge proof achieves but it doesn't really correspond to any real zero knowledge proof algorithms. You can't do that over the phone, which is kind of the whole point.


no, that's not even close to the whole point. the analogy is to introduce the concept of proving something to a verifier without giving the verifier the solution

the paint-mixing analogy of diffie-hellman also can't be done over the phone, but it helps people understand how a shared secret can be established even if all communication is intercepted


It is the whole point. ZKPs are useless if you can't do them remotely.

> the analogy is to introduce the concept of proving something to a verifier without giving the verifier the solution

Yes that's what I said.


cool


Worth mentioning that this is the same design company that blew $35MM on a terrible redesign of Tropicana Orange Juice, which they reverted back within a couple days (but kept the mock orange cap)

https://www.thebrandingjournal.com/2015/05/what-to-learn-fro...


Their new design was just yet another example of how the currently in vogue "minimalism everywhere" design aesthetic sucks. The Tropicana case study is such a great example because the effects were so drastic, but only really because there were easily substituted goods - consumers basically thought the carton was just "generic store brand OJ".

My guess is that other recent brand redesigns to this boring, same, sans-serif minimalist aesthetic (recent HN article, https://news.ycombinator.com/item?id=32040506) are just as bad, but with "stickier" products (people aren't likely to leave Google or Facebook just because the typography is shittier) the downside is less noticeable.


On that subject, https://www.underconsideration.com/brandnew/ tracks the desecration of all these once colorful, beautiful, expressive logos into this new bland style that's in vogue.


Years and years ago we used to have a supermarket here called Kwik-Save (here been the UK) and they had a range called No-Frills.

Their packaging was absolutely genius because it instantly stood out on every shelf.

https://pbs.twimg.com/media/Da0flNiWkAAUda7.jpg

Other than the font it seems like everyone wants to got that way, of course if you move with the crowd you can't stand out from it.


Saying that this guy's designs were terrible therefore all modern design is terrible is like saying all children's TV presenters are pedophiles (apologies I know that's an extreme analogy).

The truth is that the guy behind this design agency is not a good designer at all and his career seems to have been driven by confidence, greed and the incompetence of his clients. It's a sample of one. He's the Jimmy Saville of bad design


Which is why I linked the related recent HN post about tons of different brands, across tech and fashion, that wiped out any trace of their individuality for bold, sans-serif logos.

I agree, I think this designer is just a particularly shitty designer, but he's a shitty designer that's just copying the broader trend of minimalist design laziness. I think the last section in that linked HN article (https://velvetshark.com/articles/why-do-brands-change-their-...) perfectly points out what went wrong in the Tropicana redesign as well:

> There’s nothing bad in wanting your logo to look simpler, better, mobile-ready, or universal enough to appeal to the broadest possible audience.

> But don't throw the baby out with the bathwater.

> Shoot for simplicity and legibility, but keep your distinguishing features. Don’t throw away what the brand has been working on for decades.

> Otherwise, you may end up in a situation where you could slap any logo on any product and hardly anyone would notice a difference:


Thinking the same. They've made some fatal mistakes there. Heck of a lesson for the agency there :D


I don’t know how management allowed them to kill the metaphor of the straw tapping an orange. It’s a good metaphor for the product's “fresh” marketing message (putting aside the “flavor packets” thing.

The one thing I think the new design had right was the lighter green for the type. That’s about it.


The straw in orange is also a fun and friendly image, without going overboard. It invites people to "solve" the visual equation. Straw + orange = fresh juice. A clever design for young and old. Amazing they replaced it with a boring glass of OJ.

Replacing the horizontal convex "Tropicana" with the straight vertical and using a more serious font, was another blunder.


They probably just got lost in many design reviews. At the end they couln't "see" the designs anymore. Also their test group was probably biased: They probably used the same guys to review all design iterations, so their opinion developed along with each iteration.


The lid really is great. But yeah that's a drastic change (new logo, new typography, new slogan, new image, new lid). They always have to throw the baby with the bath water and be radically modern with every detail.

Reddit's new design went heavy on modern/JS styling and not the raw simple HN-style text-heavy interface. They should have focused on loading the links->comments, pictures, video as quick as possible. They got the comments page to load async but video is broken and RES plugin does inline image/video loading way better. Everything else is a step back or sideways.


Tangentially Reddit seems determined to make me stop visiting it. When they finally kill old. I won't anymore. The new reddit mobile web experience is incoherent, I get that they're pushing the app but no thanks.


I see it is a feature – the mobile web experience is just bad enough to not get sucked in too much.


Came across a thread yesterday on Reddit on how ads on Reddit can now be no longer downvoted. That's an indication of where they are headed and who they prioritise ...


Try third party clients like infinity.They are better in these things.


The mobile app notifies me of a new comment, and I have to exit the app and reopen it to see the comment.


Not so sure about the lid: if this is indeed a true quality product leading the market, why does it need this gimmick? You'd rather expect a basic, functional statement. Together with the nondescript sans-serif type, this gives the appeal of a me-too product that would want such a gimmick in order to raise awareness.


And guess who did the new Tropicana design?

You guessed it. Arnell Group that did the new Pepsi logo.

"The campaign, which carries the theme “Squeeze it’s a natural,” was created by Arnell in New York, part of the Omnicom Group. Arnell also created the new version of the Tropicana packaging.

“Tropicana is doing exactly what they should be doing,” Peter Arnell, chairman and chief creative officer at Arnell, said in a separate telephone interview on Friday.

“I’m incredibly surprised by the reaction,” he added, referring to the complaints about his agency’s design work, but “I’m glad Tropicana is getting this kind of attention.”

Full article about the botched campaign: https://www.nytimes.com/2009/02/23/business/media/23adcol.ht...


Tropicana was also owned by Pepsi at the time.


I see high level design docs like this on occasion. I decided I am not qualified to comment, but my opinion is very polar. Either it is all a very expensive pile of poop or brilliance and design beyond my understanding. When looked upon at a distance I cannot discern which opinion is correct.


As far as I can tell marketing is a very expensive pile of poop used to dress up some uncomfortable underlying truths about very real and unfortunate vulnerabilities we have as humans. It's also one of the few places where artists can reliably make money.

The result is that a lot of creative and talented people are putting out some beautiful, powerful, and entertaining works which are ultimately used to lie and to psychologically manipulate the masses in order to shape their views and extract money from them.


I always heard that advertising is the dark side of psychology, but you've convinced me that it's also the dark side of art!


I'm wholly in favour of artists getting paid work, but isn't there a vastly inefficient layer of design 'consultancy' that sits in between them, effectively wasting money to turn out bullshit for corporate bullshit (mostly marketing) departments?

How many more artists could be paid and paid more by cutting out the bullshit merchants both inside and outside companies?


But what would you pay them to do?


It's the first one.

The vast majority of this strategy document is ridiculous drivel, written to sound profound but conveying no meaning. One early tipoff is the nonsensical timeline on page 6 -- it's basically just rattling off random bits of art history with no relation to the brand or the proposed strategy.


I'm guessing the guy who made this spent years working for an art degree, getting shackled with decades of debt in the process, only to find that it's nearly impossible to get work as an artist doing anything meaningful so he had to get a shitty 9-5 at a marketing firm and while his dreams of being a true artist have been crushed years ago he just wanted to do something with even just a little of what he learned while studying what he loved.


I would say it looks more like it was produced by someone who studied architecture/design, and had fun exploring the aesthetics of Pepsi as a brand.


This Pepsi redesign is just particularly (spectacularly) bad. There are plenty of brand briefs which are intelligent, strategic and grounded in reality.


English Premier League had a fantastic rebrand: where they selected a nice color set that stood out (it was "their" color set), new font, new visual style guide including new animations, new logo (that causes some controversy but it prints well). They also made a piece of music that makes you feel that you just watched something great/fantastic/historic - even if the match itself wasnt good.

Most of the time modernizing the logotypes and fonts to make them simpler does not work, but here someone came with a coherent strategy that simply looks good and is distinct enough.

https://medium.com/look-and-logo/a-closer-look-at-the-premie...

https://www.youtube.com/watch?v=px3NqI7-v50


Wait so this was real?


$35 million dollars for a package redesign... and they say governments are inefficient...


A funny parody song of this presentation by the legendary Neil Cicierega (potter puppet pals, ultimate battle of ultimate destiny, brodyquest, mouth sounds, etc…)

https://youtu.be/fu3ETgAvQrw


I was shocked to see this down so low. Absolute bop that perfectly outlines this nutcase thinking.


can you explain a bit more about this? sounds very interesting


Here is some peer-reviewed research on how little an affect parent control of phone usage has on phone addiction: https://journals.lww.com/jan/fulltext/2018/04000/does_parent...

There is a multi-billion dollar concerted effort by the largest companies in the world to get an iron grip on the attention of children at a level of granularity never before seen - don't pretend like that isn't a novel cultural force that should be reckoned with.


"What a load of shit", "all these problems are your fault."

Really? This comment just seems like ego-driven parental grandstanding rather than an actual attempt to understand how the first generation born into the era of smartphones and all-the-time internet access might have difficulty negotiating a healthy psyche against a multi-billions dollar oligarchy of companies intentionally seeking to monetize their attention.

Congratulations, your son doesn't seem addicted to their ipod. Cool anecdote; here's actual data about wether or not parental control of phone use has much of an affect on phone addiction (it doesn't): https://journals.lww.com/jan/fulltext/2018/04000/does_parent...


It’s not ego driven but there was anger on my side. I hate it when we blame technology first, which seems to be the point of this article. Kids can absolutely be addicted to phones that’s true. But it’s the job of the parent to set limits, this person admits in the article that her daughter wore her down and flaunted the limits and there were no consequences. So yeah she may be addicted now, which we can’t really diagnose, but that’s still the parents fault for setting limits and bending to the will of their kid.


I don't think the article made this differentiation specifically, but I don't see this as blaming technology, but ad-driven companies engineering skinner boxes. It is well understood that advertising companies wreak havoc on children's health (tobacco, body image, sugar, etc). We should hold these companies accountable.

While there were definitely lax restrictions here, there are more factors here (societal pressure, both cultural and literal; the article indicated that study groups and other activities were coordinated solely on social media) that affect one's proneness to phone addiction.

In addition, in the article linked above (and others), parenting is not _the_ bellwether preventative in terms of phone addiction - there are psychological factors, environmental factors, etc.

In addition, there are societal variations across gender that are documented as having an affect on proneness to phone addiction.

Don't let your individual experience override the reality of the situation. This is an issue that is going to require extensive research and potentially regulation.


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