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Every subtlety in Path's product is a conscious decision. Of course they intended you to accidentally message all of your contacts - but in this post I was trying to shed light on the the real victims of the spam: other app developers


No company being on the other end of a "flip" (i.e. an acquirer) will mistake rapid growth and short term virality for long term health.


There are a number of telling examples though. Zynga and OMGPOP, for one.


Gaming is a tricky example, with gaming being a hit driven business: hits only last in the short term.

I don't believe Zynga was mislead by a viral product in Draw Something. They saw a fascinatingly simple game built by a great team, and I hope that's what they intended on purchasing, instead of yesterday's hit.


sad truth


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