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There are a number of telling examples though. Zynga and OMGPOP, for one.


Gaming is a tricky example, with gaming being a hit driven business: hits only last in the short term.

I don't believe Zynga was mislead by a viral product in Draw Something. They saw a fascinatingly simple game built by a great team, and I hope that's what they intended on purchasing, instead of yesterday's hit.




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