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Materials are not good or bad in itself, they have just different properties that are weighted by the 'architect' when choosing a material:

- some more objective (resistance, durability, toxicity, etc)

- some more subjective (costs, fashionability, desirability, commissions.., etc)

In this specific case, the material was imposed, changing the 'game': material comes first than the function and reaching an optimal solution is normally more difficult. Optimal solutions are almost never obvious and while there isn't one, 'architects' use some temporary/obvious solutions like this one.

What constitutes true creativity is the openness and adaptability of our spirit - Robert Green




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