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Reading the title I immediately thought these set of articles on procedural city generation. It's about the visual appearance of a city but very interesting nonetheless.

http://www.shamusyoung.com/twentysidedtale/?p=2940



And I thought of Introversion's posts on their now-cancelled subversion game http://www.introversion.co.uk/subversion/. Particularly the early posts, though I think this is the last one they did about the city generator: http://forums.introversion.co.uk/viewtopic.php?t=41634


I was reminded of Substrate [1], which spawned mrdoob's version [2] and led to a WebGL 3D version [3]

[1] http://www.complexification.net/gallery/machines/substrate/i...

[2] http://jsdo.it/mrdoob/xI3u/fullscreen

[3] http://www.jabtunes.com/labs/boidsnbuildings/




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