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Looking at it made me curious. Is there any ray tracer that includes the effects of gravity when tracing the rays? You would have to model in terms of solids and give materials densities.

It would be a really interesting project.




Unless you were planning on ray-tracing a scene near a black hole, what good would this be?


This is _hacker_ news. It doesn't need to be good for something as long as it's cool.


How would you know it was working?


Thanks for giving me the laugh of the day! :D


"As you can see, adding this feature slows down the rendering by a factor of 4, but I think it's a small price to pay for the added accuracy, even if you can't see it."




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