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I wonder what actor library the author is using with Rust. Given the status of github issues like https://github.com/rust-lang/rust/issues/3573 I thought there weren't any real options.


It's more that Rust _used_ to have that style of concurrency, but it has changed over the last year.

That said, Rust does encourage message passing by default, but also gives you the ability to safely do shared-memory concurrency if you need.




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