For those as ignorant of the Java/Android scene as me:
LibGDX is a game-development application framework written in Java with some C/C++ components for performance dependent code. It allows for the development of desktop and Android games by using the same code base. It is cross-platform, supporting Windows, Linux, Mac OS X, Android, WebGL enabled browser and iOS. -- https://en.wikipedia.org/wiki/Libgdx
LibGDX is a game-development application framework written in Java with some C/C++ components for performance dependent code. It allows for the development of desktop and Android games by using the same code base. It is cross-platform, supporting Windows, Linux, Mac OS X, Android, WebGL enabled browser and iOS. -- https://en.wikipedia.org/wiki/Libgdx