I probably should have differentiated between "Simple Games around a particular mechanic" and "Rich Environments or Game Engines."
The Simple Games around a particular mechanic can, as I've now learned, take many months to develop, and polish until they get to that nugget of experience. But, once that nugget has been published - it's tempting for others to rip off the mechanic. Tetris, Farmville, Candy Crush, PacMan, etc.. all fall into this field with threes.
The Simple Games around a particular mechanic can, as I've now learned, take many months to develop, and polish until they get to that nugget of experience. But, once that nugget has been published - it's tempting for others to rip off the mechanic. Tetris, Farmville, Candy Crush, PacMan, etc.. all fall into this field with threes.