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Ask HN: Review our new Kongregate feature - level sharing (kongregate.com)
6 points by jim-greer on July 17, 2009 | hide | past | favorite | 4 comments



Kongregate kicks an impressive amount of ass. I have had more than a few nights lost being sucked into getting badges where I never even manage to get my 360 turned on.

If this helps remove barriers to sharing flash data so things like linerider levels could be passed around and shared, that would be a huge step forward for flash apps and games that provide content creation/editing tools but are limited by flash's client side filesystem size/access limitations.

(an example of a linerider level, which had to be edited entirely in browser and can only be shared with a screencap to video: http://www.youtube.com/watch?v=ZHr5L7ZXZw4 -- just an example, there are lots more).

Linerider levels might be an extreme example, but anything along that path seems like a good idea.

I'm all for it! Keep it coming!


Reminds me of the fun people have passing FreeCell RNG seed numbers around. Anybody who finds a particularly tough one will write it down and pass it around to the other FreeCell addicts. Then there's a small local mini competition to see who can get it done first.


I think its a bad idea. Part of the fun is the joy you get when you achieve that next level. If a user can just go level = x and skip all the hard levels, it'll get boring after a while.


This is not for the original levels that ship with a game - it's only for levels that users submit. I agree that having a nice progression of levels in order of difficulty would be cool - maybe in a future release we could have the concept of a level pack, ordered by difficulty.




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