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I love trying new products and experiencing the on boarding process. It's always very interesting for me to attempt to understand the root problem a new product is trying to solve and the steps they use to help explain that to you.

I don't understand Jelly. I downloaded the app, attached my social networks, and the app told me to ask a question (while the camera was on, which was kind of intimidating). I didn't have anything to ask, so I closed it out. I was then taken to a screen which says I was all alone and that I needed to invite my friends to try Jelly. Why would I invite my friends to try out a product I've never used?

I think Jelly will have an issue with gaining users as well as keeping them. There is a strong use case for asking questions which has a photo attached, but not much of one for answering those questions.

Anyone have a different experience?



>While the camera was on, which was kind of intimidating

Felt the same way. There should be a homescreen of sorts when launching the app (e.g., an aggregation of all the questions you have asked. If none, then place a prompt to "ask a question" which takes you to the camera).




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