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Exactly. Yet every media out there says that "mobile gaming is the future - it will soon catch up with what the consoles and PC can do". Ha!


Are you saying that mobile devices aren't capable of playing games of the same graphical and technical complexity as a Windows 95 game? I assure you that isn't true.


No, what I'm saying is that you will never see an iPad displaying the same complex scene a 500W-PC with a double-SLI card has no problem of taking care of. There is and there will always be a large gap between what you can do in fixed based devices and mobile systems, because of their inherent design goals.


They certainly can but the input experience is shit and the piddly little screen gives you a headache.

Mobile gaming is ok for chopping ropes, throwing birds or cutting up fruit but I'd rather have a windows 95 game with a keyboard and a mouse myself.


Interactive gaming with VR? Maybe. Mobile gaming? I'll eat my hat when that happens.


While I agree that fitting 10 pounds of shit in a 5 pound bag is not possible, which device's iteration/selection pressure is greater?

What's the difference between gaming 3 years ago on the desktop, vs the mobile platform?

I don't even enjoy mobile games usually, but to me it seems like the signs are written in the sand for anyone to see.




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