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Interesting. Game controllers are a fascinating user experience design challenge. While Playstation and Xbox controllers are fairly well-polished functional workhorses, I appreciate companies (like Nintendo and, now, Valve) pushing the envelope.

More than even the games (which, I suspect, will also mostly be available on other consoles or PCs), this intrigues me enough to want to get a Steam Machine. (Still, though -- that's a bit of a cumbersome name.)



Even if it doesn't work, we can expect something to spawn from that in the future. Joypads tend to evolve across companies and products. Remember D-Pad and start-select from NES and L+R and 4 group buttons from SNES, then N64 with analogue stick and rumble while PS1 had handles and Saturn added analogue L-R, Dreamcast take it from there, Xbox took what Dreamcast had and perfected it over two iterations, while Sony... ah you get it.


I'm guessing "Steambox" will become the nickname


They may be pushing for people to casually refer to it as "steam", allowing for tighter integration with the money maker.


Hell, I want to get one to use with my PC.


Just call it a "Machine".


"Steambox" works well enough.


Lets call it "The One", just to spite MS's marketers.


try to google the price for "Machine"


Valve has a high page-rank for "Steam", what makes you think that they can't also co-opt "Machine"?




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