>Funny, because I thought that the whole point of buying an Apple product is that even if you lose features and interoperability, it's incredibly well polished and thought out.
Actually you only lose features you wouldn't want in the first place and would drag the whole thing down (less battery life, bulkier, etc). Not having FM radio for example is like not having a floppy disk drive an modern PCs.
As for "incredibly well polished and thought out" it still is. For one, there's much more to a mobile OS than graphic design. How it works and feels is much more important than how it looks ("design is how it works").
Second, most of those are some guy's pet peeves, not genuine problems. If he cannot understand why a red carret matches blue text, that doesn't make it into a genuine problem. Same if he didn't get the memo that drop shadows are used to add a depth to the UI layers and thinks they are stray leftovers.
>And why I wouldn't want them? Are you deciding what I want or not?
No, Apple's deciding and the market votes with his wallet (and judging from their actually buying stuff --and at the quite expensive end of the market at that--, it has voted much in favor of those decisions for a decade or so).
There's always some people, call them sui generis, or mavericks, or loonies, that do want a floppy drive in their laptop, and not even because they have a specific business needs. They just love these flexible plastic suckers. Others can't live without physical Blue-Ray disks (just as some people swore by Betamax or quad cassetes).
And in the case of phones, some just got to have a 440 dpi screen (despite not seeing much different from 300), near field communication, wireless charging, 4G support in 2009 when it would burn through batteries of the era in 1 hour, and what have you. It's their choice. Just not a very popular one, or what most people would call sane, especially going forward.
So, feel free to use whatever, just don't complain if it's not what the era you live in deems relevant.
> No, Apple's deciding and the market votes with his wallet (and judging from their actually buying stuff --and at the quite expensive end of the market at that--, it has voted much in favor of those decisions for a decade or so).
So, when Apple said that the MINIMUM screen size for tablets was 10" people talked with their wallet and this was the right size.
When Apple released iPad Mini people talked with their wallet and this was a right size along the regular iPad?
> There's always some people, call them sui generis, or mavericks, or loonies, that do want a floppy drive in their laptop
Really, do you have top put a nonsensical analogy to try to defend the indefensible?
>So, when Apple said that the MINIMUM screen size for tablets was 10" people talked with their wallet and this was the right size.
When Apple released iPad Mini people talked with their wallet and this was a right size along the regular iPad?
Is there even a question here?
Nobody said "10 was the one and perfect size until Apple added 7". Just that Apple releasing a 10" only, for the first versions of the iPad, was a wild success.
Apple had decided to release a 10, and then they decided to add a 7 to that line. Both were mass bought. So clearly both were good market decisions.
Other vendors had a 7 even before -- their sales were 1/10 the iPad 10 available at the time or less.
>Really, do you have top put a nonsensical analogy to try to defend the indefensible?
The "indefensible" being a company offering a specific feature set of their choice and not every possible feature desired by some users or offered by some competitor?
If the resulting products sell well, then surely, they didn't make a mistake in ommiting stuff.
I don't know how you can defend the contrary. Based on some unalienable right to get what you like in a specific product from a specific brand?
>Tell that to my mother, who used her phone's built in FM radio daily until her retirement.
An older woman close on retirement is not exactly having her finger on the pulse of what's current, does she now?
I mean, I'm giving an example of a similar obsolete feature ("like not having a floppy disk drive an modern PCs") and your counter-argument is what a retiree does?
Might as well have replied "well, my grandfather rocks floppy disks on his 286 just fine".
The FM radio is the feature I value most on my Samsung phone. But it depends on where you live perhaps. Public service radio where I live is very good and its much easier to use than any podcast when the things they broadcast live is on air.
EDIT: actually I value most the web browser and the internet connection, but as an app, it is close to the top
I haven't listened to the radio since I got a smart phone and know many in the same position. My crappy anecdata isn't any kind of data point but radio listeners must surely be in decline - podcasts are my replacement. If I wanted non stop adverts I'd watch TV.
>> Actually you only lose features you wouldn't want in the first place and would drag the whole thing down (less battery life, bulkier, etc).
>> How it works and feels is much more important than how it looks ("design is how it works").
As an iPhone 4 user who upgraded to iOS 7, I would have loved the option to turn off all those extraneous animations that force me to wait for them to finish running before I can do anything.
In other words, I want to lose some "how it looks" features because they drag the whole thing down ("how it works") for me on my phone.
>Not having FM radio for example is like not having a floppy disk drive an modern PCs.
FYI: The iphone wireless chipset (BCM4334) already contains an FM radio. Apple has chosen to ship the phone with the functionality disabled. Presumably to push people towards itunes offerings.
Actually you only lose features you wouldn't want in the first place and would drag the whole thing down (less battery life, bulkier, etc). Not having FM radio for example is like not having a floppy disk drive an modern PCs.
As for "incredibly well polished and thought out" it still is. For one, there's much more to a mobile OS than graphic design. How it works and feels is much more important than how it looks ("design is how it works").
Second, most of those are some guy's pet peeves, not genuine problems. If he cannot understand why a red carret matches blue text, that doesn't make it into a genuine problem. Same if he didn't get the memo that drop shadows are used to add a depth to the UI layers and thinks they are stray leftovers.