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> The Android numbers don't seem that different compared to other lopsided iOS vs Android sales statistics.

Interesting how 77% of Android purchases were made when the app went on sale, versus 14% for iOS. Other articles mention how Android users favor ad-supported free apps above the ad-free $0.99 model.

Personally, the last thing I want to see when playing a game is a disruptive banner ad flashing at the top of screen. Not just games - it's ugly and tacky in just about any app.




It was available via the Humble Bundle sale before it was released in the play store, so people who are "into" android gaming probably grabbed it then.




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