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I was very upfront in the review notes about how the feature worked, its limitations and the fact that it was designed for live editing over a local network.

Though I developed it under the expectation that it would not be approved — purely so I could use it. Because I find myself using Codea more and more these days, and using an iPad to code at my desk next to a 30 inch monitor felt a bit redundant.



Hey Sim - Paul here (n0p). You using Codea to code games or other things?


I've been using it to make games and game effects/animation tools. I really enjoy experimenting with touch interactions.




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