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Yeah, I for one am not weeping that hard.

MicroProse was stagnant for a long time and then finally went under - the resulting sale gave us, finally after so many years, a great X-Com game (with another on the way).

The death of a game studio can have a (pretty thick) silver lining. When THQ went down it auctioned off its franchises - and forced a changing of the guard for some franchises that have been stagnant.



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