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> On the Valve side, Rubikon continues to evolve and Dirk has developed optimizations (similar to those in Box3D) in a new engine called Ragnarok. Look for that in future Valve games.

wait....



Don't get your hopes up, it'll be used in deadlock's volleyball game mode


It’s hilarious that I can’t tell if you’re being serious or not here


They do have a bouncing ball of about the right size in the beta. I was thinking basketball though.


Valve is working on a game codenamed HLX that apparently uses a ton of physics features. No idea what "HLX" means though.


Considering the years, that X must mean we're skipping straight to ten! Gabe is a former MS employee, so of course counting problems are cropping up occasionally.


Valve

Box3D

3D

3

Hope!


Confirmed.


Halflife 2D confirmed?


Confirmed, released, and already forgotten. It was called "Codename: Gordon".


Day of Defeat Source 2.1 just a week away!


Is DoDS still going? I played the heck out of it around 2008/9, it was the best online experience I ever had thanks to the fantastic community.


This hobby version of Rubikon isn't open source then is it? I can't find anything obvious.




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