My view is likely very tinted. Skyrim was my first Bethesda game and while I did the play the Oblivian remaster, I never touched Daggerfall.
From my view, assuming the remaster isn't too massively different content wise, the change was more in certain mechanics from Oblivion to Skyrim. Lore and story wise both games have incredible depth.
While I did enjoy Starfield, if found it to be flat. They stretched the resources too thin. Much of the content was too repetitive. It felt like a kids game. Neon, the supposed crime den riddled with drugs and gangs, may as well have been a kids amusement park.
Ultimately, the fact that Starfield came out over a decade later but offered so much less was a let down. Never mind that the game didn't really improve on the underlying mechanics. Modders solved a lot of loading screens in Skyrim decades ago, but Starfield is full of them. It felt dated at release already.
> Lore and story wise [Oblivion and Skyrim] have incredible depth.
As you said, you never played Daggerfall or Morrowind. Just about all of the lore in Oblivion and Skyrim comes from Daggerfall, Redguard, and Morrowind.
As for the stories... sorry, but you're on your own there. Oblivion's was okay, but Skyrim's story was a trainwreck from beginning to end. Of all the parts of Bethesda games, it is the character + story writing that has suffered the most over the years.
From my view, assuming the remaster isn't too massively different content wise, the change was more in certain mechanics from Oblivion to Skyrim. Lore and story wise both games have incredible depth.
While I did enjoy Starfield, if found it to be flat. They stretched the resources too thin. Much of the content was too repetitive. It felt like a kids game. Neon, the supposed crime den riddled with drugs and gangs, may as well have been a kids amusement park.
Ultimately, the fact that Starfield came out over a decade later but offered so much less was a let down. Never mind that the game didn't really improve on the underlying mechanics. Modders solved a lot of loading screens in Skyrim decades ago, but Starfield is full of them. It felt dated at release already.