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I mean if you’re building for a consumer and you know what most of them may prompt, you can interface it with the UI so it’s not a game of hope you’re good at prompting because if not your experience isn’t going to be good. You could still offer a text panel if it fails


What does 'interface it with the UI' mean though? How does adding buttons make it easier for the user to work with the AI? The whole point is that users can control it using the most natural and ubiquitous way possible - through natural language.

Yeah, it often makes sense to adjust the user's prompt, add system/wrapper prompts, etc. But that's not really related to UI..


A lot of people don't know how to ask for what they want or ask it in different ways. If you can normalize this, you can normalize results. When consistent results are more important, introducing guardrails via UI or a guided flow is more relevant




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