I tried out one project because of these attributes and then scrapped it fairly quickly in favor of rust. Not enough type safety, too much verbosity. Too much fucking "if err != nil".
The language sits in an awkward space between rust and python where one of them would almost always be a better choice.
I’m almost with you. If there was a language with a fast compiler, excellent tooling, a robust standard library, static binaries, and an F#-like type system, I’d never use anything else.
Rust simply doesn’t cut it for me. I’m hoping Roc might become this, but I’m not holding my breath.
I find Rust's stdlib to be lacking vs Go, and so the average Rust project has a lot of dependencies. To me, Rust feels like the systems-programming equivalent to Node + NPM. Also, the compilation speed was really painful last time I used it. I'm used to the speed of Zig, Hare, Go, Bun. Rust makes me want to jab myself in the eye with a spork.
You should see what package management was like for golang in the beginning "just pin a link to github". That was probably one of the most embarrassing technical faux pass ive ever seen.
>dynamic typing
Type hinting works very well in python and the option to not use it when prototyping is useful.
>Rust doesn't have a GC so it's stuck to its systems programming niche.
The lack of GC makes it faster than golang. It has a better type system also.
If speed is really a concern, using golang doesnt make much sense.
The language sits in an awkward space between rust and python where one of them would almost always be a better choice.
But, google rose colored specs...