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I loved the mods for the holy trifecta: Quake 3, Unreal Tournament, and Half Life. I consider it the golden age of online gaming. I also spent a lot of time on IRC servers chatting with developers (eventually joining a team myself which lead me to my current career as a developer). My favorite was for Weapons Factory, which was a popular Quake 2 mod at the time. The old dev team moved on with their lives so the community took over...and it was actually released and was even better than the first. High quality, with tons of cool maps, and for an active community of maybe 1000 people? Insane.


> I consider it the golden age of online gaming

Yeah exactly, and the golden age of modding, at least for FPS games. In a few years the engine evolves to something so advanced that only professionals can work on them. I consider HL2 the last moddable engine by the commoners. After that you gotta be a professional or someone with the patience of a saint to mod an FPS engine.

And nowadays they mostly use UE and Unity anyway. Only some of the boomer shooters are moddable.




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