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I have so much nostalgia for that time period.

Counter-strike was my introduction to how the Internet and TCP/IP worked. I built my first PC to play it. I learned linux to run servers for it. It inspired me and my friends to learn C to try and make our own mod. I made a website for my clan, self hosted it, and registered a domain for it.

The community was incredible, partly because of the server browser, as you point out. There was also a massive IRC community around it that was way more cohesive than what exists today. So CS was also my on ramp to IRC and the technology communities there.

I don't play a lot of games any more. Every now and then I'll try something. I have the GPU anyway and everything works great on Linux now. I found out there are third party server browsers for CS2 with modded servers. It is so tiny compared to the old days, but they exist. I played around on a couple around a year ago and had a good time. If you are feeling nostalgic, you should check it out.



Counter-Strike was my introduction to actual programming! I learned to write AMX mods to help make administering our servers (banning cheaters and whatnot) mid-match possible without having to interrupt playing to open the console.

> I found out there are third party server browsers for CS2 with modded servers. It is so tiny compared to the old days, but they exist. I played around on a couple around a year ago and had a good time. If you are feeling nostalgic, you should check it out.

Thanks for the tip!


CS was my intro to programming as well. Although for me it was in a very simplistic form - buy macros. It was something like this in the userconfig.cfg that would load when you start the game:

```

alias "buyak" "buy ak47; buy vesthelm; buy primammo"

bind "F1" "buyak"

```

I guess this is more configuration than programming but as a kid it was a significant threshold still.

It also delighted me that you could bring up a console in game. So cool.


The reason I made my mod was that I ran into the limit of how many keybinds I could remember or quickly access, plus I wanted to be able to make dynamic lists of players and whatnot




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