But then I want to chime in and argue that the repetitive syntax isn't even close to being the main problem with Go: https://home.expurple.me/posts/go-did-not-get-error-handling...
However errors do not seem to commonly wrapped, tagged or contextualized as is the case in Rust. This might weight lower verbosity as more important than extremely structured error handling which definitely constitutes an interesting approach.
But then I want to chime in and argue that the repetitive syntax isn't even close to being the main problem with Go: https://home.expurple.me/posts/go-did-not-get-error-handling...