When my wife was pregnant and had to stop working, she got bored so I got her this game. At first she said she didn't like it "because the graphics suck". A couple days later she was totally immersed in the game and had made spreadsheets to track the whereabouts of every character over time. It is a really well-made game.
The graphics are actually quite an impressive technical feat, Lukas Pope went into some detail in his blog/forums about the effort that went into making them. I remember lots of work went into getting the "dithering" right when the scene was in motion.
Not only did a lot of work go in, but after much trial and error the breakthrough ended up coming from some random mathematician that happened to be following the thread and decided to take a crack at it.