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As far as I'm concerned, Rubymotion shoudn't decrease the performance of an app...



Yup Rubymotion isn't interpreted, it's compiled file by file to LLVM bytecode, this negatively effects development speed but it means it runs (roughly) as fast as pure obj-c (or so they claim on the rubymotion site). We're using it at the moment to develop an app, it's great at keeping code DRY, debuggability on device kinda sucks atm though.




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