I believe the point HN User gchamonlive is making is that the mangled hands were already in the blender.
The base model was trained, in part, on mangled hands. Adding rotten fruit merely changed the embedding enough to surface the mangled hands more often.
(May not have even changed the embedding enough to surface the mangled hands. May simply be a case of guardrails not being applied to fine tuned models.)
The base model was trained, in part, on mangled hands. Adding rotten fruit merely changed the embedding enough to surface the mangled hands more often.
(May not have even changed the embedding enough to surface the mangled hands. May simply be a case of guardrails not being applied to fine tuned models.)