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My first thought was: This seems like a very logical next step in order to prepare for future broader market adoption of AR applications and AR glasses.

Being a sceptic about the latter at first I must say, I wish the technology would finally allow having a "normal" pair of glasses with high resolution, no cable attached, AR overlay screens.



Ditto. It seems Apple is preparing their users for the same UI that would be present on AR Glasses.

Rumor has it they ran an internal poll on whether their employees would purchase AI glasses which is their first step when developing a new product.


Interesting point.

So if that really might be the way forward in mind when developing liquid glass, I think they did a pretty good job. Curious to see how this works in more complex UIs - I'd expect, that it has to play along with a very reduced number of visible UI components in sight.




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