It might be best to think of it as a publicly-available, very expensive prototype where Apple is throwing spaghetti at the wall and seeing what sticks.
If that's not for you, don't buy one. It's certainly not for me at this time -- not for a price over ~$1,799 or so, and I'd mostly use it to watch movies and as virtual displays for my Mac.
This is largely how Apple did the Apple Watch when it was first released (except it didn't cost $3,499). It didn't really have a purpose. Return rates were very high. And then they discovered a hook: fitness. Now everyone has an Apple Watch.
It seems clear that, over time, Apple will address stuff like the price and weight while developing a hook to attract more consumers.
Maybe! but I feel like they're really trying to push this on us by extending the visual language of the Vision Pro across all of their devices... this delusion of AR is leaking into other product areas that I thought were for me, but now I'm going to have to turn on accessibility features so I can read text on buttons (and this isn't hyperbole, I'm updating apps for the developer beta and actually using it).
If that's not for you, don't buy one. It's certainly not for me at this time -- not for a price over ~$1,799 or so, and I'd mostly use it to watch movies and as virtual displays for my Mac.
This is largely how Apple did the Apple Watch when it was first released (except it didn't cost $3,499). It didn't really have a purpose. Return rates were very high. And then they discovered a hook: fitness. Now everyone has an Apple Watch.
It seems clear that, over time, Apple will address stuff like the price and weight while developing a hook to attract more consumers.