Isn't Lucas known for being an outlier in the industry in his devotion to post-production editing? I honestly don't know. But I am unsure that other production teams are capable of pulling this off and shipping on schedule with the same aptitude.
I've also heard this practice blamed for enabling a decade of "bad cgi"—visuals are reworked and reworked until time runs out, and in a rush they ship visuals that are worse than in movies 20 years ago. Explicitly: it's not the artist, it's a production pipeline failure. And indeed, it's easy finding marvel movies whose CGI looks closer to that of a video game than Lucas's prequels. Heck, even the sequel movies fall into this category.