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Unreal blueprints are an example of graphical abstractions that are very successful for designer-coder workflows.

I would bet on those against your assertion.



Unreal blueprints is very successful in it's intended domain. But it isn't intended for general purpose programming. No-one is going to code a banking system in Unreal blueprints and it won't be replacing C++, Java or javascript.


As a counterpoint you very well could whip up a UI and make a web-enabled desktop app using blueprints,

but I digress.




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