The same properties we get with physical things (ownership):
- sell
- repair
- pass it to our kids
- no dependency on big corp one day figuring out they don't like me and banning me from all the things I purchased from them
- no possibility for hardware to be broken because "you did something we didn't like"
- emulate or reverse engineer the software, even the damn drm, when the company breaks it
These kind of things that you can do with physical items
Do you think that when you are making something non-physical that can be copied with zero effort (like a programmer who makes a cool little app) then you can only do this for a living and fairly if there is some ability to restrict copying?
if you can pass it to your kids then it also breaks the above. I have some nice non-appstore indie apps I bought as one time purchase, they still call some billing API. they work if I block them with a firewall but they probably will stop working after a reinstall and if billing api dies they are forever in trial mode. do I blame the dev for make a living?
I haven't said you cannot do what you just described, I want to be put in law that you have to account for passing it onto my kids. Right into the DRM.
While I'm alive, lock it to me, unless I land it to somebody else, in which case it must be locked to them
If the solution means hardware DRM vendor must know your legal family tree, I'm out;)
But seriously in ideal world
- subscription offers like adobe will be outcompeted by better one-time sale indie software
This aint happening unless indie devs can reliably make enough money and are protected
- indie dev can open source their stuff in case they quit the business/retire (unless their kids take over and keep billing api working) or for people who can't afford it.
Projects did it because you couldn't just take someone's xcode project and publish it. But now with now alt stores you can
So yeah Epic push for alt stores kills both of the above, all because they want to shave a cent more from each microtransaction they lure your kids into
how do you allow reselling without allowing a buyer to copy the license? unfortunately pinky promise doesn't work in real world and if you are a small indie dev you can't sue everyone who pirates your stuff
These kind of things that you can do with physical items
That kind of stuff