One very common queue implementation you can use to implement actors is the crossbeam-deque. It's work-stealing in nature, works in multi-threaded environments and has no locks. The implementation is quite simple to follow:
> One very common queue implementation you can use to implement actors is the crossbeam-deque
I can't find any references to a "crossbeam dequeue" outside of Rust sources. Is this a neologism for a "very common" pattern, or just very common in Rust?
https://github.com/crossbeam-rs/crossbeam/blob/master/crossb...