This may be true, but in my experience Rust is still slower to compile because monomorphization must be done for deps every time you compile, even for deps that are already compiled. And monomorphization ends up taking a long time because it is done on every type/function that uses generics, and Rust code tends to use generics very liberally.
Well the context was a comparison of pros and cons and you started with “in Rust” so perhaps you can see why it sounded like you were presenting it as a pro.