Hacker News new | past | comments | ask | show | jobs | submit login
Humble Indie Bundle for Android 3 (humblebundle.com)
91 points by c-oreills on Aug 15, 2012 | hide | past | favorite | 37 comments



Nice to see that Uplink was ported to Android! It's an interesting and fun game where you get to play the kind of fictional hacker portrayed in hollywood movies, working against the clock to get the data without being tracked.


Uplink is one of my favorite games of all time and Introversion is an awesome little game development studio.

I tried to submit this a while back but it didn't go anywhere (it's about their painfully protracted development on a project that nearly bankrupted them): http://www.eurogamer.net/articles/2012-07-11-rezzed-sessions...


Note the ' * ' on Uplink and SpaceChem: * Note that the Android version is only compatible with tablet devices.


"Compatible" is actually a kind of strong word to use. You may actually be able to play these on a phone, the UI elements are just REALLY TINY.

I just tried Spacechem on my SGS3. It does at least run, but you better have tiny, tiny fingers to hit some of those UI elements. :)


I imagine the SGN's stylus (and extra inch over the ordinary SGS) mitigates that a bit.

There's also Bluetooth/USB mouse support in Android 3.1+, which just brings this to a whole new level of silly.


Ok good to know, thanks :)


It's pretty timeless in itself, but if you want more replay value check out http://modlink.net/ - people have extended the game in interesting ways.


If you play it on a tablet in public you should get the "Swordfish" achievement.


I've gotten nearly all the recent humble bundles. They've been increasingly good.

It must be a wonderful feeling to work on software and bizdev for them, too. You know you're making money, helping developers and artists, and giving to charity. I hope the people in charge are doing well.


> They've been increasingly good.

They've been great and I got most of them too, including this one, but it's not better than the first Android bundle with Osmos and the World of Goo. Osmos alone is spectacularly good, it's the best indie game I've ever played -- the idea, the mechanics, the music... it's incredible (no, I don't know the author but I bought it three times).


Wow looks great.. You might also enjoy Orbital for game boy advance.. Relaxing and frustrating but with kind of similar gameplay, albeit more focussed on gravity slingshotting.


The second android bundle was fairly dull, I thought; Canabalt is the only one I really enjoyed.

Pretty much every other bundle ever has been awesome, though.


They have YC backing, don't they?


YC and more (about $4.5m): http://www.crunchbase.com/company/humble-bundle

They're expanding out into the "Humble Store".


Just pointing this out, for those unfamiliar with the Android Humble Bundles, you also get the Mac, Windows and Linux versions. So it's worth getting even if you don't have any android devices :).


Actually, since the focus for the Android bundles is Android and not the other platforms, IMO they aren't worth getting. The Android bundles always have older, lower end titles because of the bias toward mobile.

Once again that's the case. I can't speak for anyone else but I've had most of these titles for one to two years on my desktop and phone, and I only paid a dollar or less for them at the time. That's rarely the case with the real Humble bundles, where you frequently have a chance to pick up a newer high profile indie title for cheap.

In fact, the youngest title in this bundle is over a year and a half old. Average is about 2-4 years, with Uplink taking the cake as an 11 year old title. I typically avoid the Android indie bundles for that reason. Judging by the sales numbers for those bundles vs the regular bundles, I'm hardly the only one. Without an Android device, these bundles offer little in the way of new content.


But it's pay what you want! You pay whatever you think it's worth! You can pay virtually nothing if you want to.

[EDIT] Also, who cares how old they are? Humble Bundle had Psychonauts, a 7 year old game. Sure, maybe they're not as good, but that's why you pay less for them.


I can pay whatever I want, but typically unless I'm motivated enough to pay above average, I don't participate. Just because I can pay virtually nothing and get virtually nothing doesn't mean I want to do that. I would rather just not buy it.

HIB V also had Super Meat Boy, Braid, Amnesia and Limbo which is why it did so well. Also it had two titles released this year. It had as many amazing, critically acclaimed titles as this bundle has titles, period. I didn't buy it for the same reason, but I can see why it did so well. One older title had no chance of sinking it, especially one as good as Psychonauts.

The only notable part about the Android bundles tend to be the Android ports themselves. Everything else is old hat. This bundle will most likely struggle to break $1 million in sales if it even makes it there, like all the Android-focused Humble Indie Bundles. That isn't a coincidence.


Fair enough I guess. I agree that the games aren't as good as the typical indie bundle games, and not as recent, and it probably won't do nearly as well as the main humble bundles. But they're still pretty good games, and if you've never played them before they're probably worth paying a little bit for them, even if it's less than a typical humble bundle (that's exactly what I did).

I guess the main point I was making was that even though it's called an "Android" bundle, if you're interested in the games at all, and you don't have an Android device, you should totally get it anyway for however much you want to pay. I think it's worth paying above the average (at the moment it's $6.05) for the extra game as well (Spirits), but that's up to you.


I was curious, so I found out that the Spirits was ported to android with http://www.apportable.com/

But do you know about the others? Are they just handcrafting everything or do they use some engines etc?


BIT.TRIP BEAT and Uplink are also brought to Android using Apportable.

The Apportable games previous Humble Bundles are Osmos, EDGE, Cogs, Avadon: the Black Fortress, Zen Bound 2, Swords and Soldiers.


A warning, spacechem is crack for programmers.


it should be named "introduction to multi-threading"


Brilliant move to allow top contributors to link their twitter accounts to publicly posted buys. Encourages big-money contributions from those who want some exposure and builds a sense of community. I am now following Erica Joy, Gaijin Games Expired Popsicle (Cliff) and Linux Gamers


Really great games as usual, but make sure you check out the system requirements. Most of them can be run on phone sized screens but a couple of them, such as Uplink and Space Chem, will only work on tablet screens 5" or larger.


While it reports that it is incompatible, it works just fine on my Galaxy Nexus.


Interesting, I'll give it a try on my Galaxy II.


The two games that interest me from this bundle, Spacechem and Uplink, were already in previous bundles (though not for android) so I think I'll be passing on this one even though I've bought most of the previous ones.


Note that the have introduced accounts to make it easier to see/download all the games you have bought across bundles.

They also have an android app for downloading/updating all android games in your account.


Just bought my first Bundle! Feels goooood....


I like the newly introduced "Humble tip". Smart way for them to make (extra) money.


They've been doing that for a while, it encourages them to create bundles from other people's games rather than just their own. It's good press for the rest of the indie community!


I think the humble tip has been part of the humble bundle ever since the beginning. Not sure if they always named it that way though.


It's not been there since the beginning, I believe they added it in on the second or third bundle.


Pretty sure it was there on the first one, I remember setting 50/50 split between devs and Humble tip on my first purchase.


Nope, you're remembering wrong. From the announcement of the second bundle [1]:

However, new this time is a customizable "Humble Tip" which goes to fund a new company Jeff and myself recently started: Humble Bundle, Inc.

[1] http://blog.wolfire.com/2010/12/Humble-Indie-Bundle-2---IT-S...


Why is an ad for mobile apps written on a 1500px wide page and 6pt font and style hardcodes that break zooming?




Join us for AI Startup School this June 16-17 in San Francisco!

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: