All the metaphors I've used are yours, Ivan. Why would they anger me? I'm not the one who came up with them :-).
What you've pointed out has no bearing whatsoever on what's being discussed here. This isn't about some stretched out definition of "payment system" that applies to those services that happen to have both iOS and Android client applications. It's strictly about what works in applications available on Apple's App Store. For many of them your point 4 doesn't even apply because they don't have an Android variant in the first place.
Let me know when you'd like to go back to discussing the actual issue from the linked article. Bye!
You're making a lot of noise to distract from the fact it is entirely possible to use other payment mechanisms for digital goods to consume in apps, and that from comparison to stores for physical goods we established that promoting other means for purchasing from the app on a given platform is an unreasonable expectation, exactly like expecting Coca Cola served in McDonalds to be allowed to be labelled "available for 1 euro less at Burger King!"
Arguably their entire position with Meta is even more unreasonable than your positions here. No wonder the EU struggles in business.
And with that miss Ivan has forgotten that it was he himself that brought up his own disastrous Coca Cola metaphor, cause of so much angst and frustration.
In a confused daze he goes to a store, buys a bottle of Coca Cola, and heads to a nearby McDonalds where he opens it and drinks it, wondering why all these suckers in McDonalds do not think to buy their soda elsewhere. If only Coca Cola could label the soda in McDonalds to let people know of their options! As the staff approach him to ask him to leave he wonders why the world does so consistently fail to match his preconceptions, and if only that evil Apple had not insisted on using their payments system then he would have been able to scam thousands of those foolish American idiots and go to live on Cyprus far away from such concerns as a metaphorical demon in the form of "Costco".
Thrown out on to the street he resorts to the tried and tested European strategy of claiming victimhood "Why are you persecuting me? It is the same soda! Why can I not drink it here?" but it is to no avail. Clearly the world, immune to reason, has not finished with his punishment, but OP has; he's done.
Oh, wow, have we come full circle -- from Apple breaking the law in a jurisdiction where they do business to, err, Cyprus, and Europe, and... Ivan the Terrible having somehow become a woman for half a sentence?
Touch some grass, mate, Apple isn't worth your energy. No company their size is, whether on this side of the Atlantic or the other.
As I pointed out:
> You can buy any number of in game items on iOS and then go and use those same items in the Play Store version of the games, and vice versa.
To be precise you can:
1. Install a game on an iPhone
2. Sign into the game with account for that developer, or even using Facebook
3. Buy in game currency in the game, using the Apple payment processing
4. Install the game on an Android phone
5. Sign into the game with that same account
6. Use the in game currency you bought on the iPhone when playing on the Android phone
7. Buy more in game currency in the Play Store using the Google payment processing
8. Go back to the iPhone and see you have the in game currency there
What is your mental model of how all that works and why?