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There's a heirarchy of bugs.

Is it a crash? higher probably it will get fixed.

Is there a workaround? that lowers the priority.

Performance problems like the GTA loading bug are hard to quantify.

Has a bug even been filed? Maybe not because over the internet it is slow, but on 10g developer network it never shows up.

And if it has been filed, who's to say it doesn't take that long to load. Expensive engineer could spin on that one with no resolution.



> Performance problems like the GTA loading bug are hard to quantify.

Loading times over 6 minutes for 1/3 of the playerbase (according to a poll linked in the original post about that bug) are not hard to quantify, that's disastrous. Many people would simply quit and play something else at that point.




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