The license is actually pretty restrictive: you can only use this if you own a small company or work for government / non-profit.
Most average human's (including myself) can't use the source code in any way:
> You may use the software under this license only if (1) your company has less than 1 million USD (2024) total revenue in the prior tax year, and less than 10 million USD (2024) GMV (Gross Merchandise Value), or (2) you are a non-profit organization or government entity.
The way it's been phrased, it seems like if you want to use the code to run a small webshop for some goods, you can use it, but if you're actively trying to run a resale platform, that's when you get in trouble.
I don't think not being open source is that big of a deal in this situation, they aren't the only player in this space anyway. (Woocommerce to my knowledge still dominates the "small business webshop" market and probably always will for as long as the typical shared webhost webstack is still an AMP stack.)
It's risky if you have any chance of ever crossing $1M in company revenue because the license will terminate as soon as you reach that and you'll have to rewrite everything.
> The licensor grants you a copyright license for the software to do everything you might do with the software that would otherwise infringe the licensor's copyright, but only as long as you meet all the conditions below.
> You may use the software under this license only if (1) your company has less than 1 million USD (2024) total revenue in the prior tax year, and less than 10 million USD (2024) GMV (Gross Merchandise Value), or (2) you are a non-profit organization or government entity.
To be fair, getting a platform for free that can potentially bring you to $1M is a very good deal, I'm quite sure you ll figure out a strategy before you get to $1M, and perhaps even get a good deal on the license from them. However I do think they should've been more upfront about the licensing.
1M revenue isn't that high a bar to clear in retail, just takes one popular/meme product. After all the COGS/fixed costs are tallied up, that could leave you with significantly less with which to contemplate custom development or platform changes.
You are not required to rewrite everything if you exceed $1million in annual revenue. You are required to get a commercial license from them, which costs money.
That's not the same thing. And quite frankly, if you're making over $1 million in annual revenue you should be able to afford the license fee for the most important part of your company.
There's no guarantee that a commercial license will be available at a reasonable fee, or available at all. You'll have nothing to negotiate with because the alternative is to rewrite or shut down immediately.
It's your FX-converted revenue, meaning, whatever currency you use converted to USD. The license doesn't bother to state this because they assume basic common sense on the part of the licensee.
If that's not enough, they have the backing of several decades of industry practice[1] and several centuries of law.
[1] For example, take a look at the Steam and Epic creator agreements, which also use USD for financial thresholds even though their stores operate in dozens of countries and accept dozens of currencies.
Most average human's (including myself) can't use the source code in any way:
> You may use the software under this license only if (1) your company has less than 1 million USD (2024) total revenue in the prior tax year, and less than 10 million USD (2024) GMV (Gross Merchandise Value), or (2) you are a non-profit organization or government entity.