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> and the scheduler on Windows is so poor compared to Linux ones that it’s even common for games to perform better on Linux than on Windows..

I play most of my games in a window and switch away a lot. A million years ago when I was still playing world of warcraft, the system overall was much more responsive on the same hardware with wow on wine on linux than with wow natively running on windows :)

> it’s actually Stadia that made linux gaming the most feasible

Stadia was the most predatory gaming offering aside from IAP games, sorry. Buy your games again on top of the subscription? Lose them when Google cancels the service? No thanks.

Nvidia's GeForce Now was a lot more honest. Pay for the GPU and streaming, access your owned games from Steam. I'm not using it any more so I don't know how honest they still are, but I did for like a year and it was fine(tm).

The fact that Stadia advanced wine compatibility is great, but technical reasons aren't the only reasons that make a service useful to your customers.



OP is talking about Google (Stadia) throwing money at the problem and incentivizing game engine companies to better support Linux. They’re not talking about pro or anticonsumer the tech was.


I know and even agree with them. I'm also surprised that Stadia was useful for something...




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