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Your points are factually incorrect in several ways. But if I steelman your argument, Linux driving Windows compatibility for gaming could be bad for several reasons:

- adoption of NTSYNC may distort the technical roadmap of Linux. That's arguable, it comes down to technical details.

- we should ask game vendors to support Linux, not enable them to not support Linux. Unfortunately that ship has sailed and we already know that Linux gaming is not a market they care about.

- Windows and Microsoft are bad and Linux is good. That's an emotional argument. When MS was truly anti-Linux, this association would rightly trigger suspicion. But MS is not behind this effort.

Not sure what is left.




I think the best hope for native Linux gaming at this point is that the Steam deck and Proton in general becomes so popular it makes it worth it to consider native Linux too.




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