I want my game to create a fun space on the internet for people. I grew up inspired by the internet and other people’s creations. You’re saying that if I’m into games, I should already be exploring them and asking deeper questions, right? Before games, I started with simple web services, so learning game dev feels like going from -1 to 0. I wanted to ask others about the best sources of inspiration first, hoping it’d help me avoid unnecessary mistakes.
> Any books, videos, or communities that helped you grasp design or make fun mechanics?
Why do you want to make games? People who do generally have a lot of ideas they want to explore around design and mechanics.
That doesn’t mean all your ideas have to be good, or you start out good. But you’re asking the wrong questions.
Someone who is interested in game design should be able to make a fun game in PowerPoint,