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We built a bunch of tools & technology for leveraging observability (docs.auxon.io) to do V&V, stress testing, auto root-cause analysis, etc. in clusters of embedded development (all of it built in Rust too :waves: ), since the same challenges exist for folks building vehicle platforms, lunar rovers, drones, etc. Both within a single system as well as across fleets of systems. Many embedded developers are actually distributed systems developers... they just don't think of it that way.

It's often quite a challenge to get that class of engineer to adopt things that give them visibility and data to track things down as well. Sometimes it's just a capability/experience gap and sometimes it's just over indexing on a perception of time getting to a solution vs. the time wasted on repeated problems and yak shavings.




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