For 1., I had the taxes afterwards and since every factor is just multiplied, it doesn’t matter for the end result. And do refunds count into the final sales number?
For 2., I linked the page where you can find the document where the publisher claims to take 50%, if I didn’t miss something while skimming it.
Unfortunately when selling games on Steam you pay taxes twice. First of all Steam pay VAT all around the world. It's not included in their 30% cut. And then you pay corporate tax from your net profit after Steam or publisher sent royalties your way.
Refunds on Steam can happen after a while so it's important to keep them in mind. If you sold 100 copies of your game 5-10% will be refunded.
> I linked the page where you can find the document where the publisher claims to take 50%.
I havent worked with Raw Fury and wouldn't be able to talk about it then anyway, but:
1 - If a publisher funded your game they will recuperate expenses by taking 70-100% of net profit. After that it can be 50%
2 - Some publishers also include localization, QA, LQA and even marketing budget into recoup amount.
For 2., I linked the page where you can find the document where the publisher claims to take 50%, if I didn’t miss something while skimming it.