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Thank you. It is kinda like Tetris, blocks falling constantly. you have limited time to get strong and destroy blocks.

i struggled greatly on balancing. My solution was to make director behind the scenes to make sure player never gets bored. Downside is; game is quite hard for non breakout players. Aiming is crucial.

i did release the demo on itch.io But it lacks some features. i will update it tomorrow.



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