> "Real-time" on the web often just means an app that allows multiple users to concurrently make updates to some piece of state, and for the changes to that state to be broadcast to all users so that all clients are kept consistent within a reasonable time frame, preferably as quickly as possible.
Hard disagree. There is no deadline to meet time wise, only that a specific task must be completed in a specific order as quickly as possible. This implies managing state while keeping latency low which is a QoS problem.
Hard disagree. There is no deadline to meet time wise, only that a specific task must be completed in a specific order as quickly as possible. This implies managing state while keeping latency low which is a QoS problem.