There are more non-windows PC's in AAA game companies than there were in 2008 by a wide margin. Though usually not directly for gamedev.
In 2008, the IT department couldn't even handle Macs at all, now it's a standard deployment among managers, designers, brand and even some programmers who only work with backend code. (though usually they'll have a gaming PC too for testing the game).
Sure there are more non-windows PC's but it's still miniscule[1]. To claim Microsoft is anything other than dominant is fallacious. And I understand the desire to talk positively about the good things (linux adoption) and ignore the bad things (Microsoft dominance).
The amount of steam users is not at all what I’m talking about, I’m saying as a game developer (a windows *dominated* field) there are more people running around with Macs for general purpose computing than 2008.
That’s not wishful thinking, thats reality. Computers do more than play games.
In 2008, the IT department couldn't even handle Macs at all, now it's a standard deployment among managers, designers, brand and even some programmers who only work with backend code. (though usually they'll have a gaming PC too for testing the game).
That was literally unthinkable back then.